Within the depths of “Polar Patroller’s” persona lies the essence of embracing the cold and the charm of conquering the frozen frontier. With every step they take, an aura of icy energy surrounds them, and their eyes hold the determined allure of one who treads the frozen path with unwavering purpose. Their appearance carries an aura of steely resolve, and their visage reflects the tenacity of one who braves the harshest of conditions. Who knows.“Polar Patroller” exudes an air of frosty resilience, bundled up in an outfit that mirrors the rugged attire of arctic explorers. Maybe even add small accessories and such. Now that I have these fixed versions, I can definitely play around with these. As for why the bones were the way they were, I guess its because the person who made these available simply converted the models and left the bones as they were. So I'm very happy with how they came out. For Polar, I separated the helmet and eyepatch to be interchangeable. For Bobby, I went the extra mile and made a custom eye texture since the old one looked weird. In addition to that, I also created new eye mesh since the old ones were to bulged out or too flat. With the experience I gotten from dinking around Blender, I ended up fixing all the bones, aligning them back to their proper place. Sure, the bones were scattered but they still functioned in moving certain parts of the characters. Yesterday, I decided to go back to these two and I realized something. It literally scared me and I promptly deleted both and tried to find alternative models but to no avail. Nothing looked aligned and it was so cluttered. When I found them available, upon opening them up I saw that the armature bones were.scattered. So for a while now since I started using Blender I wanted these two models.
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